Fix comments

This commit is contained in:
Endeavorance 2025-03-20 14:44:18 -04:00
parent edc50ca5c4
commit 2a65adaf6b

View file

@ -85,9 +85,9 @@ These YAML representations of definitions show the properties available for each
Note that every Playbill component definition can define the following properties: Note that every Playbill component definition can define the following properties:
```yaml ```yaml
id: some-hypenated-id # defaults to a slugified version of the file name id: an-id # defaults to a slugified version of the file name
name: The Name of the Component # defaults to the file name name: Component Name # defaults to the file name
description: A markdown-enabled description # defaults to a placeholder description: Markdown description # defaults to a placeholder
categories: # defaults to no categories categories: # defaults to no categories
- list - list
- of - of
@ -98,14 +98,14 @@ categories: # defaults to no categories
```yaml ```yaml
$define: ability $define: ability
type: <ability type> # Default: action type: <ability type> # Defaults to action
ap: 0 # AP cost to use this ability (default: 0) ap: 0 # AP cost to use this ability (default 0)
hp: 0 # HP cost to use this ability (default: 0) hp: 0 # HP cost to use this ability (default 0)
ep: 0 # EP cost to use this ability (default: 0) ep: 0 # EP cost to use this ability (default 0)
xp: 0 # XP cost to learn this ability (default: 1) xp: 0 # XP cost to learn this ability (default 1)
damage: 0 # Damage dealt by this ability (default: 0) damage: 0 # Damage dealt by this ability (default 0)
damageType: <damage type> # Type of damage dealt by this ability (default: phy) damageType: <damage type> # Type of damage dealt by this ability (default phy)
roll: <roll type> # Roll type for this ability (default: none) roll: <roll type> # Roll type for this ability (default none)
``` ```
### Blueprint Definition ### Blueprint Definition
@ -113,20 +113,20 @@ roll: <roll type> # Roll type for this ability (default: none)
```yaml ```yaml
$define: blueprint $define: blueprint
species: species-id # ID of the species this blueprint is for species: species-id # ID of the species this blueprint is for
items: # List of item IDs (default: empty) items: # List of item IDs (default empty)
- item-id - item-id
abilities: # List of ability IDs (default: empty) abilities: # List of ability IDs (default empty)
- ability-id - ability-id
ap: 0 # Starting AP (default: 4) ap: 0 # Starting AP (default 4)
hp: 0 # Starting HP (default: 5) hp: 0 # Starting HP (default 5)
ep: 0 # Starting EP (default: 1) ep: 0 # Starting EP (default 1)
xp: 0 # Starting XP (default: 0) xp: 0 # Starting XP (default 0)
muscle: <prowess> # Starting muscle prowess (default: novice) muscle: <prowess> # Starting muscle prowess (default novice)
focus: <prowess> # Starting focus prowess (default: novice) focus: <prowess> # Starting focus prowess (default novice)
knowledge: <prowess> # Starting knowledge prowess (default: novice) knowledge: <prowess> # Starting knowledge prowess (default novice)
charm: <prowess> # Starting charm prowess (default: novice) charm: <prowess> # Starting charm prowess (default novice)
cunning: <prowess> # Starting cunning prowess (default: novice) cunning: <prowess> # Starting cunning prowess (default novice)
spark: <prowess> # Starting spark prowess (default: novice) spark: <prowess> # Starting spark prowess (default novice)
``` ```
### Item Definition ### Item Definition