Fix comments

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Endeavorance 2025-03-20 14:44:18 -04:00
parent edc50ca5c4
commit 2a65adaf6b

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@ -85,10 +85,10 @@ These YAML representations of definitions show the properties available for each
Note that every Playbill component definition can define the following properties:
```yaml
id: some-hypenated-id # defaults to a slugified version of the file name
name: The Name of the Component # defaults to the file name
description: A markdown-enabled description # defaults to a placeholder
categories: # defaults to no categories
id: an-id # defaults to a slugified version of the file name
name: Component Name # defaults to the file name
description: Markdown description # defaults to a placeholder
categories: # defaults to no categories
- list
- of
- categories
@ -98,14 +98,14 @@ categories: # defaults to no categories
```yaml
$define: ability
type: <ability type> # Default: action
ap: 0 # AP cost to use this ability (default: 0)
hp: 0 # HP cost to use this ability (default: 0)
ep: 0 # EP cost to use this ability (default: 0)
xp: 0 # XP cost to learn this ability (default: 1)
damage: 0 # Damage dealt by this ability (default: 0)
damageType: <damage type> # Type of damage dealt by this ability (default: phy)
roll: <roll type> # Roll type for this ability (default: none)
type: <ability type> # Defaults to action
ap: 0 # AP cost to use this ability (default 0)
hp: 0 # HP cost to use this ability (default 0)
ep: 0 # EP cost to use this ability (default 0)
xp: 0 # XP cost to learn this ability (default 1)
damage: 0 # Damage dealt by this ability (default 0)
damageType: <damage type> # Type of damage dealt by this ability (default phy)
roll: <roll type> # Roll type for this ability (default none)
```
### Blueprint Definition
@ -113,20 +113,20 @@ roll: <roll type> # Roll type for this ability (default: none)
```yaml
$define: blueprint
species: species-id # ID of the species this blueprint is for
items: # List of item IDs (default: empty)
items: # List of item IDs (default empty)
- item-id
abilities: # List of ability IDs (default: empty)
abilities: # List of ability IDs (default empty)
- ability-id
ap: 0 # Starting AP (default: 4)
hp: 0 # Starting HP (default: 5)
ep: 0 # Starting EP (default: 1)
xp: 0 # Starting XP (default: 0)
muscle: <prowess> # Starting muscle prowess (default: novice)
focus: <prowess> # Starting focus prowess (default: novice)
knowledge: <prowess> # Starting knowledge prowess (default: novice)
charm: <prowess> # Starting charm prowess (default: novice)
cunning: <prowess> # Starting cunning prowess (default: novice)
spark: <prowess> # Starting spark prowess (default: novice)
ap: 0 # Starting AP (default 4)
hp: 0 # Starting HP (default 5)
ep: 0 # Starting EP (default 1)
xp: 0 # Starting XP (default 0)
muscle: <prowess> # Starting muscle prowess (default novice)
focus: <prowess> # Starting focus prowess (default novice)
knowledge: <prowess> # Starting knowledge prowess (default novice)
charm: <prowess> # Starting charm prowess (default novice)
cunning: <prowess> # Starting cunning prowess (default novice)
spark: <prowess> # Starting spark prowess (default novice)
```
### Item Definition